Virtual Learning Environments (VLE), Content Management Systems (CMS) and Learning Management Systems (LMS) all use a variety of activities and tools that can transform both online and face-to-face teaching. As with any tool, you need to make sure you're using the right one for the job in hand, and it's easy to become overwhelmed by the vast array on offer. Ensure that:
Activities
Activities have a clearly-stated rationale which is consistent with the Intended Learning Outcomes
It is clear where and when live teaching events will take place, whether they are online or face-to-face
Activities are designed to be engaging, using appropriate tools; examples include structured online discussions, collaborative group projects using wikis, peer assessment, or student media projects
Instructors have an online presence and set clear expectations for their interaction with students, eg in frequency of checking discussion fora.
Tools
It is clear which tools are to be used for which activities
Students are not expected to use multiple different tools for similar learning activities (eg using Collaborate, Skype and Zoom for live teaching events in a single programme)
Only actively-used tools are enabled
Tools are chosen that enhance learning, including specific or third-party tools where appropriate
Tools are used to present information in a creative and engaging way.
Key
Baseline criteria, which should be achieved by all courses
Enhanced approaches, which may not always be applicable, but can provide a richer experience for students
Baseline criteria which are automatically fulfilled in Blackboard