Poster Presentations

Poster Presentations at the 2023 Bristol Hub for Gambling Harms International Interdisciplinary Colloquium
 PresenterChallengeTitle
1 Edoardo Tozzi, University of Bristol Challenge 1: Perceptions, Motivations, Decisions. What initiates harmful gambling? Esports & sports gambling advertising on social media: a neuroscientific approach to study the impact of content and influencer marketing on young people 
 2 Ben Ford, University of Gloucestershire Challenge 1: Perceptions, Motivations, Decisions. What initiates harmful gambling? The Influence of Gambling-specific Cues on the Inhibitory Control of Gamblers Experiencing Harm
 3 Philip Newall, University of Bristol Challenge 1: Perceptions, Motivations, Decisions. What initiates harmful gambling? The active foundations of the illusion of control: Evidence for a general Henslin effect 
 4 Ruijie Wang, Bournemouth University Challenge 1: Perceptions, Motivations, Decisions. What initiates harmful gambling? Perceptions of gambling advertising and risk of problem gambling: A mixed-methods study with university students
 5 Emma Dennie, University of Bristol Challenge 1: Perceptions, Motivations, Decisions. What initiates harmful gambling? Associations of adverse childhood experiences (ACEs) and problematic gambling: a scoping review
 6 Billy Greville, University of Bristol Challenge 2: Narratives, Practice, Representation. What is the everyday practice and portrayal of gambling in social groups?  The ideology of speculation consumption: Understanding the online consumer investing ecosystem and the growing gamblification of financial markets
 7 Hannah Champion, Swansea University Challenge 2: Narratives, Practice, Representation. What is the everyday practice and portrayal of gambling in social groups? Scoping the Accessibility of Safer Gambling Information in the United Kingdom Armed Forces (SAGE): A qualitative study
 8 Simon Dymond, Swansea University Challenge 2: Narratives, Practice, Representation. What is the everyday practice and portrayal of gambling in social groups? UK Military Personnel and Gambling Related Harm
9 Sharon Martin, University of Bristol Challenge 2: Narratives, Practice, Representation. What is the everyday practice and portrayal of gambling in social groups? Women and gambling; the value of songwriting research
 10 Rosalind Baker-Frampton, Gordon Moody Challenge 3: Experience, Risk, Harm. What social and spatial inequalities exacerbate gambling harms?     Harmful gamblers who identify as lesbian, gay or bisexual are more likely to self-harm and consider suicide than harmful gamblers who identify as heterosexual
 11 Reece Bush-Evans, Bournemouth University Challenge 3: Experience, Risk, Harm. What social and spatial inequalities exacerbate gambling harms?     Examining the risk of gambling harms within the LGBTQ+ community
 12 Alice Hoon, Swansea University Challenge 3: Experience, Risk, Harm. What social and spatial inequalities exacerbate gambling harms?     A Scoping Review of UK-Based Intervention Research for Harmful Gambling 
 13 Jo Large, University of Bristol Challenge 3: Experience, Risk, Harm. What social and spatial inequalities exacerbate gambling harms?     ‘Responsible Gambling’ Regulations: Understanding Experiences and Perceptions of Betting and Gambling Outlet Employees 
 14 Leon Y. Xiao, IT University of Copenhagen Challenge 4: Innovation, Transition, Change. What socio-technical innovations can help combat gambling harms?   Shopping around for loot box presence warning labels: Poor compliance with industry self-regulation by video game companies
 15 Halima Sacranie, Aston University Challenge 4: Innovation, Transition, Change. What socio-technical innovations can help combat gambling harms? Harmful Gambling and Tenancy Insecurity: Towards an Intervention Framework 
 16 Sara Davies, University of Bristol Challenge 4: Innovation, Transition, Change. What socio-technical innovations can help combat gambling harms? Support needs among family and friends affected by someone else’s gambling
 17 Shunya Kimura, University College London Challenge 4: Innovation, Transition, Change. What socio-technical innovations can help combat gambling harms? The Use of Consumer Data to Develop a Classification of Online Gambling Behaviours
 18 Sebastian Whiteford, Swansea University Challenge 4: Innovation, Transition, Change. What socio-technical innovations can help combat gambling harms? Trends in online help-seeking behaviour and voluntary self-exclusion searches for gambling
 19 Caroline Norrie, King's College London Challenge 4: Innovation, Transition, Change. What socio-technical innovations can help combat gambling harms? Identifying and supporting people affected by gambling harms – emerging findings from developing an "introductory question" for use within Adult Social Care
 20 Margaret Carran, City, University of London  Challenge 4: Innovation, Transition, Change. What socio-technical innovations can help combat gambling harms? Self-exclusion best practice principles 
21 Alice Davis, Mayden Challenge 4: Innovation, Transition, Change. What socio-technical innovations can help combat gambling harms? Reducing barriers to access with digital tools
22 Elizabeth Killick, Tackling Gambling Stigma Challenge 4: Innovation, Transition, Change. What socio-technical innovations can help combat gambling harms? Tackling Gambling Stigma - A novel contact-based stigma reduction intervention

 
















































































 

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